Prerequisites
Create a Reloaded Mod
Follow the guidance in the Reloaded wiki to create a new Reloaded mod.
Download Mod
If you don't have it already, download the CRI FileSystem V2 Hook
Mod from GitHub or Download Mods
section.
Set Dependency on CRI FS V2 Hook
In the Edit Mod
menu (right click your mod in mods list) we're going to add CRI FileSystem V2 Hook
as a dependency.
Adding a 'dependency' to your mod will make it such that P5R Essentials will always be loaded when your mod is loaded. This is a necessary step.
Replacing files in CPKs
Files inside CPKs can be replaced by creating a folder called CRIFsV2Hook/CPK
in your mod, and adding folders corresponding to the names of the CPKs inside those folders.
Opening the Mod Folder
Go to the folder where your mod is stored, this can be done by simply clicking the Open Folder
button.
Add Some Files
Make a folder called CRIFsV2Hook
, and inside that a folder called CPK
.
Inside that folder, make a folder [or multiple!] where you will store your mod files (you can call it anything you want!).
I used EN.CPK
for clarity to match the game's structure.
We will replace these two files to enable different button prompts 😇.
The contents of our mod folder would now look as follows.
// Mod Contents
ModConfig.json
Preview.png
CRIFsV2Hook
└─CPK
└─EN.CPK
└─BUTTON
├─BUTTON_XBOX.PAK
└─BUTTONXBOXTEXINFO.DAT
The connectors └─
represent folders.
Releasing/Uploading your Mods
Please refer to the Reloaded wiki, and follow the guidance.
You should both Enable Update Support AND Publish according to the guidelines.
It is recommended to enable update support even if you don't plan to ship updates as doing so will allow your mod to be used in Mod Packs.