A Better Modding Framework
- Status: In Progress (Own Project)
- Completion Date: Maybe 2028, I've worked on this every hour of weekend since March 2023, and I'm only like 20% there.
A fully modular Modding Framework (mod loader + 1st party tooling) that gives you everything you need to start modding any new game in the best way possible; without compromises. That is the Reloaded3 Project.
The Lossless Texture Compression and Nx2.0 Archive Format projects are part of this larger ordeal. Likewise, some Reloaded3 research was also used to build parts of the App, e.g. some GOG integration details, overall design of some more minor features.
But I'll keep it short here.
If I were to write this page, it would be the longest page of them all, by a lot. If you're curious about any details, feel free to ask me about it, but having spent 40+ hours writing these little pages, time is not on my side right now.
The Premise
Reloaded3 is a successor to my Reloaded-II Modding Framework
Reloaded-II is a Modding Framework I independently (alone) developed between 2019 and 2023; with ~2 million unique downloads.
It's used for around 30-40 games, hosting communities of various sizes and provides standardized features for modding games such as a Mod Loader, Libraries, Integrated Mod Manager and more.
But, it's buried in limitations of its design and time; and I've been working hard on a successor.
Modding is extremely unstandardized
Everyone does things a little bit differently, and there are no real standards.
Mod framework authors (SMAPI, SKSE, SFSE, BLSE, BG3SE, etc.) have to reinvent the wheel, the world, and the universe with every game.
Not only is this a significant time investment for people who just want to mod games, but it's also a massive maintenance burden on projects like the Nexus Mods App, which has to support all of these different frameworks and their quirks on a per game basis.
The main goal of Reloaded3 is to provide a world class, modular, modding environment, so people would not have to keep reinventing the wheel every time.
I'll leave it at this for now 😅, time for a rest.